The loadout was more in line with FPS games of their generation, with the player holding two main weapons and a sidearm. However, it also had the classic health point system of older first-person shooters rather than a regenerating health system. In addition, it was one of the first FPS games to include the ability to aim down the sights of the weapon instead of just hip-firing. The game also featured three separate campaigns, giving you the option to fight through World War II as the Americans, British, or Soviets.Ĭall of Duty also introduced the aspect of screen shake and a ringing noise from nearby explosions, which has appeared in every title since. The friendly AI would adapt to situations on the battlefield and provide suppressing fire for the player, simulating the focus on cooperation and tactics of an actual warzone, which was one of the crowning achievements for the game. Using what they learned from working on Medal of Honor, the developers formulated a game that focused less on the solo protagonist style of gameplay and more on a pseudo-team-oriented campaign.
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